There is so much hype about HTML5 right
now and its hard to know what is currently useful, what may become useful and
what is best avoided for the time being. Here is a by-no-means-complete list of
some helpful hints and tips for developers.
Showing posts with label HTML5. Show all posts
Showing posts with label HTML5. Show all posts
Thursday, February 20, 2014
HTML5 Classes
Posted by
Unknown
HTML5 has loads of features and these are grouped under their own
titles called classes. These classes are labelled Semantics, Multimedia,
3D graphics and effects, device access, connectivity, Offline
& storage, performance &
integration.
Everything that HTML5 now offers comes somewhere under one of
these classes - except the few that have no home... bit like the left over
screws when you've finished a flat-pack!
HTML5 Features Overview
Posted by
Unknown
HTML5 has introduced many neat features and so here is a quick
overview of a few of them! To see if your browser supports these features check out html5test.com
Checking for HTML5 Input type support
Posted by
Unknown
Every time a web
page is rendered in a browser, a DOM is created. This document object model
represents all the HTML elements of the page. Every element is represented in
the DOM by a different object. All DOM objects share a set of common properties
but some objects have more than others. In browsers that support HTML5 certain
objects will have unique properties. A quick look at the DOM will tell you
which features are supported. There are 4 basic techniques for detecting
individual features which will be discussed.
What is HTML5?
Posted by
Unknown
HTML5 is one of the new buzz words that is popping into many conversations of late. In this blog post we will delve into where it came from and where it is going to.
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